Sorry for not posting last week. Real life work has been getting the better of me, and from the looks of it will remain tough for the next 3 months or so. But finally able to get back to working on the game now that I am getting used to the busier schedule. The Shack keeper is only human.
I previously stated the 10 level builds are complete. I have decided the secret boss won't have her own full dungeon, it will be more fun get straight to her lair/secret boss. I feel like getting straight to the meat of it makes sense for an added extra addition that's supposed to be fun.
Before going there I decided to get away from sprites and pure block pixels (it's a welcome change of pace), and try my hand at character face sets for the game. starting with our main character, "Guy".
What does U.F.F. look for in a hero?
Like-able but Forget-able. Good looking but not too Good looking. Happy go lucky with a fair amount of pessimism and more than a fair helping of perversion when the time calls for it.
My Personal feel is, since this is a role playing game (RPG), That other characters/elements should stand out over our hero who the player will take the role of.
"Guy" Main Character for U.F.F.
"Guy" Faceset 1 for U.F.F.
still debating weather or not to show off a profile face for a girl or 2 in the next post. since I will be up to my arms in face sets by next weekend, probably will, with little information given on them at this point.
Have a Great Sunday H-Gamers and Cheers,
The Shack Keeper


